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研究課題 > 本會簡訊 > 交流活動

2019遊戲開發者大會(GDC)活動參訪案
Participation in GDC (Game Developers Conference) 2019
責任編輯: maya2002  發布日期 : 2019-04-13  點閱: 735 次     友善列印轉寄好友
  GDC是全球最大的遊戲開發者交流活動,本會自2011年起派員參訪GDC,並將研習心得與相關資訊和國內獨立遊戲開發者交流。GDC 2019於3月18至22日在美國舊金山舉行,內容包含遊戲開發經驗分享、技術解析、經營管理與趨勢分析等議題,會場內同時還有多個不同主題的展覽。
  GDC is the world's largest professional game industry event where game developers gather to exchange ideas. Since 2011, the ARF has been sending representatives to the annual GDC, and they have been sharing their feedback and exchanging related information with independent game developers in Taiwan. GDC 2019 was held in San Francisco from March 18 to 22. The event included experience sharing, technical tutorials, and discussions of topics on business management and trend analysis. It also featured exhibitions covering many themes.

  今年除了既定的大會參訪與返台後的資訊分享之外,本會成員林容生亦帶領組員配合「The Media Indie Exchange」(簡稱The MIX)活動執行團隊,舉辦首屆於GDC期間舉辦的「亞洲遊戲特展」,提供開發者與西方媒體及產業人士額外的交流、展示機會。在本會成員的協調之下,活動中計有來自台灣、日本、韓國、中國、菲律賓、馬來西亞、印尼等七國23款作品跨海參與,小有所成,未來我們也希望能持續在展現多元文化方面努力。

  Besides the planned participation and information sharing after returning to Taiwan, this year ARF member Lin Jung-sheng led the members to cooperate with the team "The Media Indie Exchange (The MIX)" and held the first-ever "Asian Game Showcase" at the GDC. The Asian Game Showcase provides an opportunity for developers to interact and showcase their works to Western media and industry professionals. Coordinated by ARF members, the event saw 23 games from seven countries, including Taiwan, Japan, Korea, China, Philippines, Malaysia and Indonesia. Building on the small accomplishment, we hope to continue working toward showcasing diverse culture in the future.